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Create your first project

Go from signup to a designed, editable screen in about five minutes.

Last updated 27 August 2026

On this page

  • 1. Sign in
  • 2. Start a project
  • 3. Describe what you want
  • 4. Approve the plan
  • 5. Watch it design
  • 6. Iterate
  • 7. Get it out
  • Common first-session mistakes

This walks you from a fresh account to a screen you can edit and export.

uxmagic.ai/dashboard
The UXMagic dashboard, with a prompt box reading “Describe what you want to create” and suggested starting ideas beneath it.
The dashboard: describe a screen, and UXMagic designs it.

1. Sign in#

Go to uxmagic.ai and sign up with Google or email. No credit card is required — the Free plan includes one-time credits and up to five screens.

2. Start a project#

From the dashboard, click New project. A project is a container for a set of screens that share a theme — one product, one site, one flow. Keep unrelated work in separate projects so their design systems don't collide.

3. Describe what you want#

Type your request into the prompt box. Be specific about the product, the screens and the audience:

A project management SaaS for small agencies. I need a marketing landing page, a pricing page, and a dashboard showing active projects. Clean and modern, deep blue and white, friendly but professional.

If you have a brand, a reference site, or a PRD, attach it now — see Ways to generate a screen.

4. Approve the plan#

For a new project the AI usually proposes a screen list before designing anything. You can add screens, rename them, remove ones you don't need, then approve. This step is cheap on purpose — it is far better to fix the plan than to redesign five finished screens.

5. Watch it design#

Screens are designed one at a time and appear on the canvas as they finish. You can keep working while this runs.

6. Iterate#

Two ways to change things:

  • Chat — for anything structural or thematic: "add testimonials under the hero", "make the whole thing dark", "swap the CTA copy".
  • Edit mode — click into a screen to change text and swap images directly, without spending a generation.

See Editing a screen.

7. Get it out#

When you're happy: export to Figma, export code, or publish it as a live site.

Common first-session mistakes#

  • Prompting one screen at a time when you want a flow. Ask for the whole flow up front so the screens share a theme and a navigation structure.
  • Fixing the theme screen by screen. Change the theme once and it applies project-wide. See Themes and style guides.
  • Regenerating for a typo. Use edit mode. Regeneration costs credits; editing text does not.

Frequently asked

Do I need a credit card to start?
No. The Free plan gives you one-time credits and up to five screens with no card on file.
How long does the first screen take?
A single screen usually finishes in under a minute. A full multi-screen plan takes proportionally longer because screens are designed one at a time.

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Writing a prompt that gets what you want

The five things to include in a prompt, and the phrasings that reliably go wrong.

Every way to generate a screen

Prompt, screenshot, sketch, website URL, Figma import, or a PRD — and which one to reach for.

← PreviousWhat is UXMagic?Next →The canvas, projects and screens

On this page

  • 1. Sign in
  • 2. Start a project
  • 3. Describe what you want
  • 4. Approve the plan
  • 5. Watch it design
  • 6. Iterate
  • 7. Get it out
  • Common first-session mistakes

your next idea
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